Story-Based Learning Environments

Training and education using fictional and non-fictional scenarios

1. Overview

As part of the mission of ICT to revolutionize learning through the development of interactive digital media, I have led several projects that focus on the role of story. Story-based learning environments are learn-by-doing environments where the experiences of learners are driven by the events of stories, either fictional or non-fictional.

Most of these projects have focused on the training needs of the U.S. Army, primarily for leadership development and command preparation. The philosophy behind story-driven learning environments is best expressed in the following article.

2. UrbanSim (2009 - present)

The ICT UrbanSim project is a PC-based, story-driven, virtual training application to better prepare Army commanders for exercising counterinsurgency and stability operations in a complex operational environment.

3. Fourth Frame Forums (2006 - 2009)

The Fourth Frame Forums project explored the use of interactive comics for online, collaborative learning. Traditional four panel comics strips were authored and embedded in modified web forums, where learners added new threads to the forum by filling in the empty dialogue bubble in the fourth frame of the comic, indicating what they would say in the given situations. The Fourth Frame Forums application was deployed in support of leadership development for police officers at the academy of the Charlotte-Mecklenburg Police Department in 2009. The following paper recieved the best short paper award at the 2006 ACM Multimedia conference.

4. Leaders (2003-2004)

The ICT Leaders project was a PC-based virtual training application in support of leadership development for junior Army officers. Trainees played the role of a company commander running security operations for a food distribution operation in Afghanistan. Dialogue with virtual characters was supported using a natural lanugage (textual) interface, and simulation events were driven by a branching storyline.

5. Army Excellence in Leadership (2002 - 2005)

The ICT Army Excellence in Leadership (AXL) project focuses on excellerating leadership development through case-method teaching, where fictional scenarios are presented as Hollywood-produced short films that trainees analyze and discuss with system interactions and interviews with scenario characters.

6. Advanced Leadership Training Simulation (2001-2003)

The ICT Advanced Leadership Training Simulation (ALTSIM) project aimed to support leadership development for Army commanders and their staff via a multi-player virtual training application, where simulation events were controlled by an underlying story representation and presented using rich multi-media resources. This project was partnership between ICT and Paramount Pictures.

Some technologies related to this project were patented.

7. Contact

For information about these projects, please contact Andrew S. Gordon (gordon @ ict.usc.edu) of the USC Institute for Creative Technologies.