Julia is a Project Director at the University of Southern California’s
Institute for Creative Technologies (ICT). She oversees multi-disciplinary efforts that integrate technology and media, mostly for military training and education.

ICT developed Combat Hunter Action &
Observation Simulation (CHAOS), where squads were tasked to
find Omar, confirm information received by the Company-Level
Intelligence Cell (CLIC), and determine Omar's disposition. Omar and his
mother Asalah are virtual Pashtun role players driven by ICT's state-of-the-art virtual human technology.
CHAOS was developed for the Joint Forces Command Future Immersive Training Environment Joint Capability Technology Demonstration (FITE JCTD). FITE's goal was to rapidly develop and
demonstrate
next-generation immersive training for close combat, small unit tasks.
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BiLAT is a suite of immersive
technology tools for training negotiation and leader meetings in a
cross-cultural environment. The effort was a collaboration with Army
agencies, educational psychologists, and game design experts.
ICT created a game-based practice environment that runs on a laptop. ICT also created an hourlong training package
built around filmed vignettes.
ICT has also been collaborating with Carnegie Mellon University's
Human-Computer Interaction (HCI) program -- advising PhD candidate Amy Ogan -- to
assess and improve the design of BiLAT.
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Army Excellence in Leadership (AXL)
is a collaboration with the U.S. Army Research Institute's Ft.
Leavenworth Research Unit (Leader Development). AXL combines original
film-based cases with a a web-based case method teaching system for
distributed/blended environments.
ICT produced four AXL short films with Hollywood personnel for use
by the U.S. Army. These films focus on issues such as leadership,
cultural awareness, and ethical decision-making set in realistic,
complex situations.
AXL has also been adopted by the USC Marshall School of Business for its business ethics curriculum.
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Army Fitness Interactive Training (ArmyFIT) is a prototype interactive fitness game for physically fit people, such as Soldiers, using commercially available game platforms and devices. ArmyFIT combines fun game-like experiences with physically rigorous exercises that can be done in confined spaces.
The initial set of exercises included plyometric squat jumps, tire run/cardio-agility exercises, and plyometric patterns. The system also addresses needs in rehabilitation, injury prevention, and the integration and reinforcement of mental toughness as a part of physical activity.
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UrbanSim: commander-centric trainer with a focus on second- and third-order effects in COIN and stability operations
SimCoach: web-based interactive virtual characters
Socio-Cultural Interactive Learning (SCIL): cross-cultural competence training with filmed vignettes
BiLAT:Resilience: training for leaders on resilience issues
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Ft. Monroe Casemate Museum, photo by JK
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Bio
Julia Kim is a Project Director at the University of Southern California’s Institute for Creative Technologies (ICT). She oversees multi-disciplinary efforts that integrate technology and media, mostly for military training and education. She works with basic research staff to define and develop research technologies that work with off-the-shelf and custom-built solutions. In addition, she collaborates with creative talent to design the experience and content for ICT's systems. She has extensive experience working with Soldiers and Marines as well as civilian staff. Projects she has led include CHAOS, BiLAT, and Army Excellence in Leadership.
Julia first worked as a programmer for companies small and large, then became a management consultant with the Internet firm iXL, developing technology and product strategies for clients. Julia studied the history of science at Harvard University (B.A., 1998; M.A., 2004), with a focus on the history of information science and technology. While in graduate school, she served as a Harvard University Presidential Information Technology Fellow, advising faculty on the use of new technology and media in teaching.
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