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Journal Papers and Book Chapters |
| Impossible Spaces: Maximizing Natural Walking in Virtual Environments with Self-Overlapping Architecture | bib | | Evan A. Suma, Zachary Lipps, Samantha Finkelstein, David M. Krum, Mark Bolas | | IEEE Transactions on Visualization and Computer Graphics (Proceedings Virtual Reality), 2012, to appear. |
| Designing Informed Game-Based Rehabilitation Tasks Leveraging Advances in Virtual Reality | bib | | Belinda Lange, Sebastian Koenig, Chien-Yen Chang, Eric McConnell, Evan A. Suma, Mark Bolas, Albert Rizzo | | Disability and Rehabilitation, 2012, to appear. |
| Learning Cultural Conversational Protocols with Immersive Interactive Virtual Humans | bib pdf | | Sabarish Babu, Evan A. Suma, Larry Hodges, Tiffany Barnes | | International Journal of Virtual Reality, 2011, vol. 10(1), pp. 25--35. |
| Augmented Reality using Personal Projection and Retroreflection | bib pdf | | David Krum, Evan A. Suma, Mark Bolas | | Personal and Ubiquitous Computing, 2011, vol. 16(1), pp. 17--26. |
| Astrojumper: Motivating Exercise with an Immersive Virtual Reality Exergame | bib pdf | | Samantha Finkelstein, Andrea Nickel, Zachary Lipps, Zachary Wartell, Tiffany Barnes, Evan A. Suma | | Presence: Teleoperators & Virtual Environments, 2011, vol. 20(1), pp. 78--92. |
| Virtual Reality and Interactive Digital Game Technology: New Tools to Address Obesity and Diabetes | bib pdf | | Albert Rizzo, Belinda Lange, Evan A. Suma, Mark Bolas | | Journal of Diabetes Science and Technology, 2011, vol. 5(1), pp. 256--264. |
| Sharing and Stretching Space with Full Body Tracking | bib | | David Krum, Evan A. Suma, Mark Bolas | | Chapter in Whole Body Interaction, Springer London, 2011. |
| RIST: Radiological Immersive Survey Training for two simultaneous users | bib pdf | | S. Koepnick, R. Hoang, M. Sgambati, D. Coming, Evan A. Suma, W. Sherman | | Computers & Graphics, 2010, vol. 34(1), pp. 665--676. |
| Evaluation of the Cognitive Effects of Travel Technique in Complex Real and Virtual Environments | bib pdf | | Evan A. Suma, Samantha Finkelstein, Myra Reid, Sabarish Babu, Amy Ulinski, Larry F. Hodges | | IEEE Transactions on Visualization and Computer Graphics, 2010, vol. 16(1), pp. 690--702. |
| Scalable and Interactive Visual Analysis of Financial Wire Transactions for Fraud Detection | bib pdf | | Remco Chang, Alvin Lee, Mohammad Ghoniem, Robert Kosara, William Ribarsky, Jing Yang, Evan A. Suma, Caroline Ziemkiewicz, Daniel Kern, Agus Sudjianto | | Journal of Information Visualization, 2008, vol. 7, pp. 63--76. |
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Refereed Conference Papers |
| A Taxonomy for Deploying Redirection Techniques in Immersive Virtual Environments | bib | | Evan A. Suma, Gerd Bruder, Frank Steinicke, David M. Krum, Mark Bolas | | IEEE Virtual Reality, 2012, to appear. |
| Leveraging Change Blindness for Redirection in Virtual Environments | bib pdf | | Evan A. Suma, Seth Clark, Samantha Finkelstein, Zachary Wartell, David Krum, Mark Bolas | | IEEE Virtual Reality, 2011, pp. 159--166, (19% acceptance rate). |
| Effects of Redirection on Spatial Orientation in Real and Virtual Environments | bib pdf | | Evan A. Suma, David Krum, Samantha Finkelstein, Mark Bolas | | IEEE Symposium on 3D User Interfaces, 2011, pp. 35--38, (33% acceptance rate, BEST TECHNOTE AWARD). |
| Markerless Full Body Tracking: Depth-Sensing Technology within Virtual Environments | bib pdf | | Belinda Lange, Albert Rizzo, Chien-Yen Chang, Evan A. Suma, Mark Bolas | | Interservice/Industry Training, Simulation, and Education Conference, 2011, (BEST PAPER AWARD). |
| Effects of Travel Technique and Gender on a Divided Attention Task in a Virtual Environment | bib pdf | | Evan A. Suma, Samantha Finkelstein, Seth Clark, Paula Goolkasian, Larry F. Hodges | | IEEE Symposium on 3D User Interfaces, 2010, pp. 27--34, (27% acceptance rate). |
| Selection Performance Based on Classes of Bimanual Actions | bib pdf | | Amy Ulinski, Zachary Wartell, Paula Goolkasian, Evan A. Suma, Larry F. Hodges | | IEEE Symposium on 3D User Interfaces, 2009, pp. 51--58, (25% acceptance rate). |
| A Sketch-Based Approach for Detecting Common Human Actions | bib pdf | | Evan A. Suma, Christopher Sinclair, Justin Babbs, Richard Souvenir | | International Symposium on Visual Computing, 2008, pp. 418--427, (30% acceptance rate). |
| Comparison of Travel Techniques in a Complex, Multi-Level 3D Environment | bib pdf | | Evan A. Suma, Sabarish Babu, Larry F. Hodges | | IEEE Symposium on 3D User Interfaces, 2007, pp. 147--153, (22% acceptance rate, BEST PAPER AWARD). |
| Using Immersive Virtual Humans for Training in Social Conversational Protocols in a South Indian Culture | bib pdf | | Sabarish Babu, Evan A. Suma, Tiffany Barnes, Larry F. Hodges | | IEEE Virtual Reality, 2007, pp. 215--218, (27% acceptance rate). |
| WireVis: Visualization of Categorical, Time-Varying Data From Financial Transactions | bib pdf | | Remco Chang, Mohammad Ghoniem, Robert Kosara, William Ribarsky, Jing Yang, Evan A. Suma, Caroline Ziemkiewicz, Daniel Kern, Agus Sudjianto | | IEEE Visual Analytics Science and Technology, 2007, pp. 155--162, (42% acceptance rate). |
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Non-Refereed Conference, Workshop, and Poster Papers |
| FAAST-R: Defining a Core Mechanic for Designing Gestural Interfaces | bib | | Evan A. Suma, Belinda Lange, Albert Rizzo, David M. Krum, Mark Bolas | | The 3rd Dimension of CHI: Touching and Designing 3D User Interfaces, 2012, to appear. |
| Unobtrusive Measurement of Subtle Nonverbal Behaviors with the Microsoft Kinect | bib | | Nathan Burba, Mark Bolas, David M. Krum, Evan A. Suma | | IEEE VR Workshop on Ambient Information Technologies, 2012, to appear. |
| Immersive Training Games for Smartphone-Based Head Mounted Displays | bib | | Perry Hoberman, David M. Krum, Evan A. Suma, Mark Bolas | | IEEE Virtual Reality, 2012, to appear. |
| Spatial Misregistration of Virtual Human Audio: Implications of the Precedence Effect | bib | | David M. Krum, Evan A. Suma, Mark Bolas | | IEEE Symposium on 3D User Interfaces, 2012, to appear. |
| Leveraging unencumbered full body control of animated virtual characters for game-based rehabilitation | bib pdf | | Belinda Lange, Evan A. Suma, Brad Newman, Thai Phain, Chien-Yen Chang, Albert Rizzo, Mark Bolas | | HCI International, 2011, pp. 243--252. |
| FAAST: The Flexible Action and Articulated Skeleton Toolkit | bib pdf | | Evan A. Suma, Belinda Lange, Albert Rizzo, David Krum, Mark Bolas | | IEEE Virtual Reality, 2011, pp. 247--248. |
| Redirection on Mixed Reality Walking Surfaces | bib pdf | | Evan A. Suma, David M. Krum, Mark Bolas | | IEEE VR Workshop on Perceptual Illusions in Virtual Environments, 2011, pp. 33--35. |
| Sharing Space in Mixed and Virtual Reality Environments Using a Low-Cost Depth Sensor | bib pdf | | Evan A. Suma, David Krum, Mark Bolas | | International Symposium on VR Innovation, 2011, pp. 353--354. |
| A Design for a Smartphone-Based Head Mounted Display | bib pdf | | J. Logan Olson, David Krum, Evan A. Suma, Mark Bolas | | IEEE Virtual Reality, 2011, pp. 233--234. |
| A Continuous Analysis Process Between Desktop And Collaborative Visual Analytics Environments | bib pdf | | Dong Jeong, Evan A. Suma, Thomas Butkiewicz, William Ribarsky, Remco Chang | | IEEE Visual Analytics Science and Technology, 2010, pp. 231--232. |
| Astrojumper: Motivating Children with Autism to Exercise Using a VR Game | bib pdf | | Samantha Finkelstein, Andrea Nickel, Tiffany Barnes, Evan A. Suma | | ACM Conference on Human Factors in Computing Systems (CHI), 2010, pp. 4189--4194. |
| Exploiting Change Blindness to Expand Walkable Space in a Virtual Environment | bib pdf | | Evan A. Suma, Seth Clark, Samantha Finkelstein, Zachary Wartell | | IEEE Virtual Reality, 2010, pp. 305--306. |
| Astrojumper: Designing a Virtual Reality Exergame to Motivate Children with Autism to Exercise | bib pdf | | Samantha Finkelstein, Andrea Nickel, Tiffany Barnes, Evan A. Suma | | IEEE Virtual Reality, 2010, pp. 267--268. |
| Leveraging Change Blindness for Walking in Virtual Environments | bib pdf | | Evan A. Suma, Seth Clark, Samantha Finkelstein, Zachary Wartell | | IEEE VR Workshop on Perceptual Illusions in Virtual Environments, 2010, pp. 10. |
| Real Walking Increases Simulator Sickness in Navigationally Complex Virtual Environments | bib pdf | | Evan A. Suma, Samantha Finkelstein, Myra Reid, Amy Ulinski, Larry F. Hodges | | IEEE Virtual Reality, 2009, pp. 245--246. |
| An Approach to Redirect Walking by Modifying Virtual World Geometry | bib pdf | | Evan A. Suma, Samantha Finkelstein, Seth Clark, Zachary Wartell | | IEEE VR Workshop on Perceptual Illusions in Virtual Environments, 2009, pp. 16--18. |
| cMotion: A New Game Design to Teach Emotion Recognition and Programming Logic to Children using Virtual Humans | bib pdf | | Samantha Finkelstein, Andrea Nickel, Lane Harrison, Evan A. Suma, Tiffany Barnes | | IEEE Virtual Reality, 2009, pp. 249--250. |
| Interactive Virtual Client for Teaching Occupational Therapy Evaluative Processes | bib pdf | | Sharon Stansfield, Thomas Butkiewicz, Evan A. Suma, Marilyn Kane | | ACM SIGACCESS Conference on Computers & Accessibility, 2005, pp. 186--187. |
| Emotional and Performance attributes of a VR Game: A Study of Children | bib pdf | | Sharon Stansfield, Carole Dennis, Evan A. Suma | | Medicine Meets Virtual Reality, 2005, pp. 515--518. |
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| Experimental Evaluation of the Cognitive Effects of Travel Technique in Immersive Virtual Environments | bib pdf | | Evan A. Suma | | Ph.D. Thesis, University of North Carolina at Charlotte, 2010. |
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