Generic entity class with general-purpose methods for instantiating an
entity, using class-specific defaults
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applyDefaults(self,
className=None,
hierarchy=None)
Applies the generic model in the society of the given class name |
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getDefault(self,
feature)
Finds the most specific class defaults for the specified feature;
raises KeyError exception if no default exists |
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initState(self)
Instantiates all of the state defaults relevant to this entity |
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initRelationships(self,
entityList)
Instantiates the relationships of this entity regarding the provided
list of entities |
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initModels(self,
entityList)
Instantiate all of the relevant models |
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initEntities(self,
entityList,
maxDepth=-1)
Sets the entities known to be the list provided, and makes the
appropriate updates to goals, policy depth, etc. |
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initBeliefs(self,
entity)
Sets the beliefs that this entity has about the given entity,
following the various defaults |
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initDynamics(self,
entities={ } )
Sets world dynamics of this entity in response to all of the possible
actions in the given multiagent system |
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initGoals(self,
entities=[ ] )
Sets the goal weights of this entity based on class defaults. |
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initObservations(self,
entities=[ ] )
Instantiates generic observation function with given entity list |
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instantiateList(self,
nameList,
refList,
entities=[ ] )
Returns:
a list of entity lists appropriate for recursive beliefs with all
name references replaced by the appropriate entities |
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str[]
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instantiateName(self,
name,
entities=[ ] )
Returns a list of instance names that match the given abstract entity
reference (either 'self', relationship, or class name). |
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addActions(self,
entities)
Adds any actions that I can perform with respect to the given
entities |
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_addActions(self,
entities,
baseActions,
realActions) |
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boolean
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parse(self,
element)
Extracts this agent's recursive belief structure from the given XML
Element |
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Inherited from stereotypes.Stereotyper :
__str__ ,
clusterSpace ,
freezeModels ,
generateSpace ,
hypotheticalPreCom ,
reachable ,
setModel ,
updateModel ,
updateModels ,
weightEqual
Inherited from GoalBased.GoalBasedAgent :
actionValue ,
applyGoals ,
expectedValue ,
fit ,
generateConstraints ,
getGoalTree ,
getGoalVector ,
getGoalWeight ,
getGoals ,
getNormalization ,
normalizeGoals ,
setGoalWeight ,
setGoals
Inherited from RecursiveAgent.RecursiveAgent :
__deepcopy__ ,
__eq__ ,
__getitem__ ,
__ne__ ,
ancestry ,
applyChanges ,
applyPolicy ,
beliefDepth ,
findObservation ,
freeze ,
getActionKeys ,
getAllBeliefs ,
getBelief ,
getBeliefKeys ,
getDynamics ,
getEntities ,
getEntity ,
getEntityBeliefs ,
getNestedBelief ,
getObservation ,
getObservations ,
getSelfBelief ,
getState ,
getStateFeatures ,
hasBelief ,
incorporateMessage ,
initialStateEstimator ,
invalidateCache ,
multistep ,
observe ,
preComStateEstimator ,
resetHistory ,
saveObservations ,
setBelief ,
setEntity ,
setName ,
setObservation ,
setRecursiveBelief ,
setSelfBelief ,
setState ,
stateEstimator ,
step ,
toHTML ,
updateStateDict
Inherited from Agent.Agent :
__cmp__ ,
generateAllObservations ,
generateHistories ,
legalActions ,
legalMessages ,
observable ,
postComStateEstimator
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