|
|
|
|
|
|
|
|
|
|
|
|
|
|
| clusterSpace(self,
granularity,
weightList=None,
debug=None,
finish=None,
interrupt=None) |
source code
|
|
|
|
freezeModels(self)
Lock the model of this agent and all mental models it may have |
source code
|
|
|
(dict:teamwork.reward.MinMaxGoal.MinMaxGoal→float)[]
|
generateSpace(self,
granularity=10,
goals=None,
weightList=None,
availableWeight=1.0)
Generates a space of possible goal weights for this agent |
source code
|
|
|
|
|
|
|
parse(self,
element)
Extracts this agent's recursive belief structure from the given XML
Element |
source code
|
|
|
|
| reachable(self,
weightList,
granularity,
neighbors=None) |
source code
|
|
|
|
setModel(self,
model,
fixed=False)
Applies the named mental model to this entity |
source code
|
|
|
|
updateModel(self,
actual,
debug=Debugger (0))
Updates the mental model in response to the single action |
source code
|
|
|
|
updateModels(self,
actions,
debug)
Updates the mental models in response to the given dictionary of
actions |
source code
|
|
|
|
|
|
Inherited from GoalBased.GoalBasedAgent:
actionValue,
applyGoals,
expectedValue,
fit,
generateConstraints,
getGoalTree,
getGoalVector,
getGoalWeight,
getGoals,
getNormalization,
normalizeGoals,
setGoalWeight,
setGoals
Inherited from RecursiveAgent.RecursiveAgent:
__deepcopy__,
__eq__,
__getitem__,
__ne__,
ancestry,
applyChanges,
applyPolicy,
beliefDepth,
findObservation,
freeze,
getActionKeys,
getAllBeliefs,
getBelief,
getBeliefKeys,
getDynamics,
getEntities,
getEntity,
getEntityBeliefs,
getNestedBelief,
getObservation,
getObservations,
getSelfBelief,
getState,
getStateFeatures,
hasBelief,
incorporateMessage,
initialStateEstimator,
invalidateCache,
multistep,
observe,
preComStateEstimator,
resetHistory,
saveObservations,
setBelief,
setEntity,
setName,
setObservation,
setRecursiveBelief,
setSelfBelief,
setState,
stateEstimator,
step,
toHTML,
updateStateDict
Inherited from Agent.Agent:
__cmp__,
generateAllObservations,
generateHistories,
legalActions,
legalMessages,
observable,
postComStateEstimator
|